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Smartzenegger.nl :: View topic - My very fist maps! (post yours if you have one or more)
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My very fist maps! (post yours if you have one or more)
http://www.smartzenegger.nl/forum/viewtopic.php?f=2&t=481
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Author:  Smartzenegger [ Mon Nov 10, 2008 1:42 pm ]
Post subject:  My very fist maps! (post yours if you have one or more)

Ok, here it goes.

I started mapping for Descent 1 & 2 first.
Only one map or rather known as level for descent was fully and completely completed:
(this level designed for pure deathmatch has a few secrets, and has a control room with control over a giant deathtrap chamber, and only fromout the controlroom you could blowup the reactor and has a personal escape route to the exit)

[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/descentlevel.jpg[/img]

First map attempt Halflife 1: "trainyard workstation"
(never completed)

[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/halflifemap0.jpg[/img]

Second map Halflife 1: "existing place"
(completed, with tons of breakables totally destructable)

[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/halflifemap1.jpg[/img]

Third map Halflife 1: "Trainpark"
(completed with working dutch train, gunshop and secret control tower)

[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/halflifemap2.jpg[/img]

Annother map never completed, and also my last project I left behind for Halflife 1 is a matrix map.
matrix map for halflife1: "matrix"
(this map was/is far from finished!)

lobby building entrance
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0000.jpg[/img]

lobby entrance detectors
featuring real matrix recorded detector sound.
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0001.jpg[/img]

the lobby
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0002.jpg[/img]

more lobby shit
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0003.jpg[/img]

outside lobby building and subway entrance with 2 phonebooths that ring when you get close.
featuring real matrix recorded phone-ring sound.
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0004.jpg[/img]

subway station, also with featured phonebooth. i planned to make these phone booths as teleporters.
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0005.jpg[/img]

more soupwaystation
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0006.jpg[/img]

even more soupway station.
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0007.jpg[/img]

entrance and exit of the bluepill/redpill building.
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0008.jpg[/img]

staircase of same building.
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0009.jpg[/img]

morpheus chairs with glass and colored XTC pills. (PILLS ARE GOOD!) :P
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0010.jpg[/img]

the escape bathroom
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0011.jpg[/img]

and the uncompleted office room where neo tries to escape out of the window.
[img]http://www.smartzenegger.nl/files/smartzenegger/pictures/hl1maps/matrix0012.jpg[/img]

And final for HL2DM I created dm_riverview (very first version)

Screenshot latest version: [img]http://www.smartzenegger.nl/downloads/hl2_riverview/rview1.jpg[/img]

Well, this is it.
Hope this is enough for you to stare at for a few seconds.
I like to have some comment on it, since I never released all those map except for Riverview.

Thank you for your time.

Author:  FlameX [ Sat Jan 24, 2009 7:11 pm ]
Post subject:  Re: My very fist maps! (post yours if you have one or more)

They are Great, U are like a God in Map Making XD :P

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