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 Post subject: Some questions
PostPosted: Sun Apr 16, 2006 8:17 pm 
Don't hurt me!
Don't hurt me!

Joined: Tue Apr 04, 2006 3:26 pm
Posts: 4
1. Question
How do i make a button wich can respawn a destroyed window ?

2. Question
I know how to make a keypad but how do i made it like hometown with a start button and with the time so if the time is out you will teleport away ?

3. Question
how do i make a button wich can respawn some probs

Please post examples with .vmf files.

Thx Chatman


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 Post subject: Re: Some questions
PostPosted: Sun Apr 16, 2006 9:57 pm 
[F.Kalkman]
[F.Kalkman]
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Joined: Tue Oct 11, 2005 12:43 am
Posts: 1940
Location: Holland - The Netherlands
Chatman wrote:
1. Question
How do i make a button wich can respawn a destroyed window ?

2. Question
I know how to make a keypad but how do i made it like hometown with a start button and with the time so if the time is out you will teleport away ?

3. Question
how do i make a button wich can respawn some probs

Please post examples with .vmf files.

Thx Chatman


hahaha you would really like the .vmf file i can imagen.

you need a point_template entity for question 1 and 3.
and the complex teleporter thing is just a combination of a bunch of different entities.
like the timer clock you can see is not the same on that really counts.
its just a func_rotate and controlled by the buttons.
and the timer is just a pointbased entity called logic_timer.
and you need some logic_relay's too!
good luck.

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 Post subject:
PostPosted: Sun Apr 16, 2006 10:29 pm 
Don't hurt me!
Don't hurt me!

Joined: Tue Apr 04, 2006 3:26 pm
Posts: 4
ok i thank you

thx Chatman

and congratulation for your 450 post ^^


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 Post subject:
PostPosted: Fri May 05, 2006 9:30 pm 
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Joined: Tue Jan 24, 2006 5:04 pm
Posts: 342
Location: Granseal
[quote=
and congratulation for your 450 post ^^[/quote]

peh! what a showoff!

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