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 Post subject: TDM_[RMS_TITANIC]_[CQD]
PostPosted: Tue Jan 24, 2006 3:34 pm 
[F.Kalkman]
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Location: Holland - The Netherlands
TDM_[RMS_TITANIC]_[CQD]

Becouse the Titanic inevitably sinks, and the 1912(daylight) map is pretty much static, this map had to be made although its as static as well becouse its like a moment in time. If time would run out becouse it would sink, there aint time left to play it.
So thats why the map is the way it is today.

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The underwater parts remind me of a discovery:
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Details/Features:
The water is freezing (hurting) and the engines have stoped.
Special feature: You are able to lit an emergancy flair.

you can download the map from the http://WWW.SMARTZENEGGER.NL site (download page)

Why did the Titanic sink?
The Titanic was in GODs glass of scotch on the rocks!
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Last edited by Smartzenegger on Sun Jun 25, 2006 1:51 pm, edited 6 times in total.

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 Post subject:
PostPosted: Fri Jan 27, 2006 6:38 am 
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again, great work mate. 8)


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PostPosted: Tue Jan 31, 2006 1:47 am 
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I truely love this map. it gives a special feeling to walk around on the sinking titanic. Also very fun to play deathmatch on ;)


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 Post subject:
PostPosted: Sat Mar 18, 2006 3:00 am 
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Best Map ever!

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 Post subject:
PostPosted: Sat Jun 24, 2006 6:23 am 
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I just downloaded both versions of the map and it fucking owns GJ Smartz I have never seen a bad map from you and never will Great job.

Note: I would really like this map to get attention so could you release a RP version, if you just simply changed the name it would make the map very popular because everyone likes GMOD roleplay

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 Post subject:
PostPosted: Sat Jun 24, 2006 7:22 pm 
[F.Kalkman]
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lord ralakis wrote:
I just downloaded both versions of the map and it fucking owns GJ Smartz I have never seen a bad map from you and never will Great job.

Note: I would really like this map to get attention so could you release a RP version, if you just simply changed the name it would make the map very popular because everyone likes GMOD roleplay


whats the use?
i can't make it sink interactively nor automaticly!
i might make the waterlevel rise, but the water looks screwed up then because of a weird bug i spend days on trying to solve.
also, the titanic didn't sink that way.
if the shit would be rotated, you can't go through the doors anymore.

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PostPosted: Sun Jun 25, 2006 1:51 am 
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well im sick of a fucking map this good not being acknowlaged, everyone knows that Roleplay is the biggest part of GMOD and a simple RP instead of TDM could change all that. You could make the doors openable and stuff and this would be the RP map ever

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 Post subject:
PostPosted: Wed Jul 26, 2006 10:43 pm 
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lord ralakis wrote:
well im sick of a fucking map this good not being acknowlaged, everyone knows that Roleplay is the biggest part of GMOD and a simple RP instead of TDM could change all that. You could make the doors openable and stuff and this would be the RP map ever

I doub that.
life is allready some kind of "RP" what do we need that in Half-Life 2 for?
the map is great as is.
and who the hell wants to run around IN a sinking boat? I would be away in a life-boat if i where there :P


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 Post subject:
PostPosted: Wed Jul 26, 2006 10:47 pm 
[F.Kalkman]
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yes!
RP is about life! not death!

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