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Smartzenegger.nl • View topic - TDM_CONFLICT_AT_SEA
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 Post subject: TDM_CONFLICT_AT_SEA
PostPosted: Mon Nov 03, 2008 6:20 pm 
[F.Kalkman]
[F.Kalkman]
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Joined: Tue Oct 11, 2005 12:43 am
Posts: 1940
Location: Holland - The Netherlands
*** TDM_CONFLICT_AT_SEA ***

Version: 0.4 (beta release)

Created in 2005

Map for Halflife 2 TeamDeathMatch & maybe even RolePlay

Image

General info:

This map is a map about 2 ships sailing next to eachother.
Each team has its ship.
This kind of play in this map is either Teamplay or RolePlay as long as you see it that 2 seperate teams fight for whatever reason.
More team work is required because of the 3 drawbridges on the combine ship.
They will retract after a certain ammount of time. (I think its 3 minutes)
So you need another player staying on your team ship to defend and control the drawbridges.
The combine is a more expensive ship, they make a living in the oil industry and is an offensive ship, lots of weapons and shields.
The rebel ship is cheap, and they have to make a living with cargo transport, and that ship is more defensive with its maze alike setting.
This is the story, and the ideas behind this map, and the motivation to start creating it.
But its looks never appealed to me, it felt like I failed.
Well, atleast I failed my own expectations, whats yours?
It should also be a good Capture the Flag map, but how can that be done?
If interested in the .vmf file, I can send it to you.
I don't care much about this map, that is why I never released it.
I also find this the least atractive map I ever made.
And don't forget, I made this map in april 2005!
Just do with this map what you please.


For this map I don't mind people to edit or decompile to change this beta map. (I myself will never complete it)
If you are interested in the .vmf file, I can send it to you.



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 Post subject: Re: TDM_CONFLICT_AT_SEA
PostPosted: Sat Nov 08, 2008 12:50 pm 
Damn I'm Good!
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nice

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 Post subject: Re: TDM_CONFLICT_AT_SEA
PostPosted: Sat Nov 08, 2008 6:42 pm 
[F.Kalkman]
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 Post subject: Re: TDM_CONFLICT_AT_SEA
PostPosted: Tue Nov 11, 2008 1:52 am 
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Wow that is a great idea!! why did I first notice this map now???? :shock:

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 Post subject: Re: TDM_CONFLICT_AT_SEA
PostPosted: Tue Nov 11, 2008 1:55 am 
[F.Kalkman]
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 Post subject: Re: TDM_CONFLICT_AT_SEA
PostPosted: Tue Nov 11, 2008 2:03 am 
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Joined: Fri Dec 14, 2007 11:50 pm
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Ah I see!

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 Post subject: Re: TDM_CONFLICT_AT_SEA
PostPosted: Tue Nov 11, 2008 2:36 pm 
[F.Kalkman]
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