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On a scale of 1-5, what would you rate this map?
1 0%  0%  [ 0 ]
2 11%  11%  [ 1 ]
3 22%  22%  [ 2 ]
4 67%  67%  [ 6 ]
Total votes : 9
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 Post subject: gm_Falleritus!
PostPosted: Fri Jan 27, 2006 5:10 am 
[Editor]
[Editor]
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Joined: Fri Jan 27, 2006 4:30 am
Posts: 23
Location: Minnesota
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Logo by MrSteak63

This is essentially a ragdoll death and tormenting map. It takes the havok ragdoll physics and brings them to a new, and more hilarious level than ever before. I made this map a couple of months ago. The map isn't beautiful, but it's fun, and original. This map is on the most played gmod maps list. It has been rated a near 5 by over 127 gmod citizens.
How to: To play the map you have to do two main things:
1. Bind a key to kill (ex. bind g kill)
2. Enter mp_forcerespawn 0 into console
Now your ready to play. The way to play this map is simple. Run up to any of the ragdoll tormenting areas of the map and press the bound key to kill. After that you watch your body as it gets beaten and tormented all the way down to the ground hundreds of feet below you. There are many different places where you can mess around with ragdoll on this map. The following are the majority of the different "attractions":
1.The hole
2.The crevice
3.The zig-zag tube
4.The snow races(most everyone's favorite)
5.The long jump
6.The bumpy slide(concrete)
7.The bumpy slide(snow)
8.The water blocks
9.The 200+ stair stairset(My favorite)
10.The slide w/ tube
11.The toilet(flushes)
12.The trampoline
13.The low grav pit
14.The illusion room
15.The diving board
16.The multicategory chute
17.The jagged slide
18.The diamond's diamod
19.The snow hill
20.The toboggan tube

Here is a picture of the map:

Image

Hint: to use rapidshare: click one of the following links/ scroll down/ click free/ scroll down/wait until download link appears
Version 7(Fullbright):
rar:
http://rapidshare.de/files/4162054/gm_falleritus7.rar.html
rar-hosted on ihud by request:
http://www.ihud.com/file.php?file=1124563378/gm_falleritus7b.rar
zip:
http://rapidshare.de/files/4162104/gm_falleritus7.zip.html
Version 7b(lit):
rar:
http://rapidshare.de/files/4162177/gm_falleritus7b.rar.html
zip:
http://rapidshare.de/files/4162257/gm_falleritus7b.zip.html
rar:
If those don't works here is a backup(from mrsteak-I think...)
http://www.beavasoft.com/mrsteak63/gm_falleritus7b.rar

For older versions(less laggy most of the time :wink: ) go here:
http://forums.facepunchstudios.com/showthread.php?t=30833

Don't judge by the looks, play it then review.
Tell me what you think. Have fun!

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I map.

Systems I own:
Nintendo, Super Nintendo, Nintendo 64, Sega Genesis, Sege CD, Sega Saturn, Sega Dreamcast, Atari 2600, Atari 7800, ColecoVision, PS2, Xbox, {{{{{ XBOX 360}}}}}


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 Post subject:
PostPosted: Fri Jan 27, 2006 7:11 pm 
[F.Kalkman]
[F.Kalkman]
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Joined: Tue Oct 11, 2005 12:43 am
Posts: 1940
Location: Holland - The Netherlands
i know who you are, but i forgive you.
and i give you a chance to exploit you talents.

i seen posts about this before on facepunch.
its a very unique idea of a map and i like that.
to use the gravity combined with the physics engine.
and i know you dont even need gmod for it.
just the command kill will do right?
did you add point_templates to spawn/respawn objects to let them fall aswell?
if not, then try it.
make sure you kill the same object before respawn.
that will keep the ent_data low becouse there wont be much on the floor piling up.

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 Post subject:
PostPosted: Sat Jan 28, 2006 7:55 am 
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Joined: Fri Jan 27, 2006 4:30 am
Posts: 23
Location: Minnesota
Thanks for the forgiveness :D . I only have a few spawned objects on the map, but I may add more later using that concept. Yes, you can just use the kill commend, just make sure you have mp_forcerespawn 0 also(makes it so that it'll show your dead body until you click). The only real problems that I had with this map was the inability to have your dead body hit moving objects :? . I may be making another version(more eye pleasing :lol: ) later on. Thanks for the advice and the reply.

_________________
I map.

Systems I own:
Nintendo, Super Nintendo, Nintendo 64, Sega Genesis, Sege CD, Sega Saturn, Sega Dreamcast, Atari 2600, Atari 7800, ColecoVision, PS2, Xbox, {{{{{ XBOX 360}}}}}


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 Post subject:
PostPosted: Wed Feb 01, 2006 3:57 am 
Don't hurt me!
Don't hurt me!

Joined: Wed Feb 01, 2006 3:48 am
Posts: 3
Location: Chicago
I'm sorry, but for some reason I can't seam to pronounce this map's name right. is it fuh-LAYR-i-tis, or what?

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 Post subject:
PostPosted: Wed Feb 08, 2006 1:56 am 
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Joined: Fri Jan 27, 2006 4:30 am
Posts: 23
Location: Minnesota
Fall-er-i-tus(Faw-Ler_eye_tuss) ;)

_________________
I map.

Systems I own:
Nintendo, Super Nintendo, Nintendo 64, Sega Genesis, Sege CD, Sega Saturn, Sega Dreamcast, Atari 2600, Atari 7800, ColecoVision, PS2, Xbox, {{{{{ XBOX 360}}}}}


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 Post subject:
PostPosted: Fri Feb 10, 2006 10:00 pm 
[F.Kalkman]
[F.Kalkman]
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Joined: Tue Oct 11, 2005 12:43 am
Posts: 1940
Location: Holland - The Netherlands
here is another way to see what your map is about:

Click here to go to the thread

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 Post subject:
PostPosted: Tue Apr 04, 2006 7:34 pm 
Don't hurt me!
Don't hurt me!
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Joined: Tue Apr 04, 2006 2:58 pm
Posts: 9
Location: scotland
WHOA. Trippy, that map sets off my vertigo and makes me feel queesy. (not a flame it's true)


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