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Smartzenegger.nl :: View topic - RP_bahmut
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RP_bahmut
http://www.smartzenegger.nl/forum/viewtopic.php?f=1&t=347
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Author:  RocketKiller [ Sat Jul 29, 2006 5:56 pm ]
Post subject:  RP_bahmut

"New" rp_bahamut !!!

After Months of waiting and therats about beating Lazer over the head with a 2x4 he finnaly released it.

I present to you "rp_bahamut" Previously known as rp_spaceship is a highly anticapated map Created by lazermaniac.



Key Tips:

+ "How I overload reactor?"
- To do that, you'll need at least 3 people. Two go to the side-consoles in the reactor room, one goes to the center override room. The vent override switch will be covered withtwo layers of shielding.

The two side consoles each remove one layer of shielding, then the main switch is pulled.

Then, the vents in the reactor open for 15 seconds.

Then one of the people at the side consoles or a 4th person down below throw a grenade into the vents, Halo style. Enjoy the fireworks.

+ "So I've blown up the ship. Is there a reset switch?"
- Yes there is, it's right under the reactor, You'll probalby have to noclip in order to get to it, though, sorry.

+ "Are the escape pods controllable?"
-Yes they are, but theyre a bit tricky to control, due to the alck of stabilization and the awkward view.

Also, noone like an asshole who takes a whole pod for themselves and takes off without his friends

+ "What's that weird cylinder laying around the main hangar?"
- That's the SatCam, sends an image to the screen on the Bridge.

+ "You dumbass, you forgot to label the hangar spawnables!"
- A thousand pardons, my Lord. Left to right, they are: shield generator, plasma pulse cannon, oxygen generator, shipspawner powercore.

+ "Powercore, you say? What is that used for?"
- Slump it into one of the ports on the two miniship spawners to activate the customization/spawning system.



Map Credits:

lazermaniac < (Map Creator)

Big w00ts go out to Saiteki for his gravity script and to DaApocalypse for being his covert beta-tester and/or blowjob slut.


Also Visit Lazers Official Thread: http://forums.facepunchstudios.com/show ... p?t=173161


More info and pictures at http://www.satgamer.10e.net


--------------------------------------------------------------------------------



Mirror Links:


--------------------------------------------------------------------------------

Rapidshare: http://rapidshare.de/files/27271798/rp_bahamut.rar.htm

Ihud: http://www.ihud.com/file.php?file=files ... ahamut.rar


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Mirror Skybox: http://rapidshare.de/files/27272377/skybox.rar.html




"Extracting Tips"

1)For Lua rp_bahmut.lua go's in your lua folder so (exp. Gmod9/Lua/).
Aslo for lua go in the weapons folder and put (rp_bahamut)< Folder) in your gmod9/lua/weapons.

2)For Maps just put the map in your gmod9/maps/ folder.

3)For Materials Put "cncr40s, "Cncr04sp2", and "Maps" in your gmod9/materials folder but if these folders are all ready there open them up and copy & Paste the files to the proper folders above.

4)For Models put Vehicles in your Gmod9/models/ folder.

5)For Sound put maps in your gmod9/sound/ folder

Also for the Skybox put it in you gmod9/materials/ folder

"""REMEMBER if these folders are all ready there open them up and copy & Paste
the files to the proper folders."""

Author:  lord ralakis [ Tue Aug 01, 2006 7:24 pm ]
Post subject: 

this map is teh pwnage dude!

Author:  Smartzenegger [ Tue Aug 01, 2006 10:57 pm ]
Post subject: 

yes this is something new.
looks professionaly made.
very good.

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